Role: Art Direction, Game Art, Animation, Graphic Design, Isometric Tiles
Exit Islo8 is a isometric puzzle game developed by Plays Nicely. Through moving blocks the player must clear the path and reach buttons that unlock the next room with the goal of reaching the ships escape pods.
During production, I was brought on to develop the games overall style for both the character and level assets. At the time the game was using placeholder assets that set the size specification for the assets I needed to create.
I was also tasked with creating the games final cut-scene and logo.
As this was my first isometric project it was a fantastic learning experience and I hope to work on another in the future!